Index
All Classes and Interfaces|All Packages|Constant Field Values
I
- IFleet - Interface in battleship
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The interface Fleet.
- IGame - Interface in battleship
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The interface Game.
- IGame.ShotResult - Record Class in battleship
- IMove - Interface in battleship
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IMove
- IPosition - Interface in battleship
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The interface Position.
- isAdjacentTo(IPosition) - Method in interface battleship.IPosition
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Is adjacent to boolean.
- isAdjacentTo(IPosition) - Method in class battleship.Position
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Checks if this position is adjacent to another position.
- IShip - Interface in battleship
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The interface Ship.
- isHit() - Method in interface battleship.IPosition
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Is hit boolean.
- isHit() - Method in class battleship.Position
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Checks if this position has been hit by an attack.
- isInside() - Method in interface battleship.IPosition
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Checks if the position is inside the board.
- isInside() - Method in class battleship.Position
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Checks if this position is valid on the game board.
- isOccupied() - Method in interface battleship.IPosition
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Is occupied boolean.
- isOccupied() - Method in class battleship.Position
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Checks if this position is occupied by a ship.
All Classes and Interfaces|All Packages|Constant Field Values